





The Fire project has been moved on site and will be lifted into place later today.









"Fire is unique among the four elements in that it is not necessary for life. It is often associated with progress and technology as most modern conveniences, materials, and processes are in some way tied back to fire. Indeed it could be argued that our use of fire and the subsequent technologies that result from this are the defining characteristics of our species. Fire is also unique among the elements because of its perceived volatility, often considered chaotic and uncontrollable in nature. Beyond its dynamic behavior, it exudes a wide range of phenomenal qualities including color, sound, heat, direction, and texture. All of which are predictable based on the laws of thermodynamics.
Our group began by asking how to design fire, rethinking or repositioning its characteristics and attempting to use its broad range without ever having to strike a match. The resulting installation is not one of demonstration or direct teaching but instead tries to use the characteristics of fire to extend the way we might consider technology and experience.
In response, we have developed ‘Fire’, a cluster of digitally fabricated, augmented objects that together form a complex system capable of responding to people, digital information, and the physical environment in which it is situated. The structure is to be located in the approach to the University of Michigan's Duderstadt Center, home of the Digital Media Commons. This will create a signature piece that will mark the entrance to this state-of-the-art facility.
Taking our cue from analysis methodologies for complex boundary conditions our proposal is composed of autonomous cells that are able to act alone or together. Some cells are able to trigger others and once the system begins, it is not predetermined how or where it will end. Directionality and sequence are used to bias the system without controlling it completely. The units that make up 'Fire' are produced using associative geometrical modeling and parametric design and are lasercut from aluminum. Each unit will contain digital processing from microcontrollers and sensors that will operate light and sound. Currently our attempt is to power the installation through photovoltaic panels, capturing thermodynamic energy from the sun as an added layer of autonomy for the system."
At the the CPATH workshop I also met Ira Greenberg - a practitioner with a background as eclectic as my own. Ira gave a fascinating presentation. He talked about a moment that happened after he had been using computers for a while when he became bothered by not knowing what was going on 'under the hood' - this resonated strongly with me. Ira also made a distinction between 'digital immigrants' and 'digital immersives' (aka Digitial Natives, Gen Y, Millenials, Next Generation of Workers). This is something that is becoming all too apparent to me. In a breakout session at the workshop I brought up the fact that it seems that the education industry is in the same position as the music, news and broadcasting industries - in that they are in the process of being remediated and generation-gapped (and for the most part don't seem to know it yet). The discussion was swiftly shepherded back to the quandary facing Computer Science (that I would argue is just a subset of my overarching point). Another interesting point made by Ira was that in art and design education the only failure is a lack of engagement.
rootoftwo will be participating in the 3rd international gathering of the Upgrade! International in Skopje, Macedonia, between 11 - 14 September, 2008. Upgrade! is an international, emerging network of autonomous nodes united by art, technology, and a commitment to bridging cultural divides. This 4 day festival was initiated by Upgrade! Belgrade, Upgrade! Berlin - Public Art Lab, Upgrade! Sofia - InterSpace, Upgrade! Istanbul - NOMAD and Upgrade! Skopje - Line Initiative and movement.
The Eighth International Conference of the European Academy of Design will take place at The Robert Gordon University, Aberdeen, Scotland, 1st, 2nd & 3rd April 2009. Conference themes are:
Design Connexity
As the trend towards globalisation continues there is a growing connectedness between all our actions and a growing interdependence between the social, economic and the environmental. This increasing connectedness raises new moral and ethical issues and challenges. This concept has been termed ‘connexity’ (Mulgan, 1998) and provides the title for the conference and the backdrop for the themes of the EAD 08 Conference, which seeks to explore the implications of these trends for design research and practice.
Design Interconnections, Intersections and Convergence
This theme is concerned with the growing inter-connectedness of design, the interaction between design and other disciplines and the convergence between disciplines. Are design schools becoming the new business schools? Are new design professionals emerging that challenge the existing notions of what designers do? This theme invites papers that consider the impact of inter-connections between disciplines, the professions, and the implications for design education and professional practice.
Design Empathy
Products and environments need to satisfy functional as well as supra-functional needs (including the social, cultural, emotional, aspirational and spiritual). The data that can shape and guide decision-making can be visceral and ephemeral. More compassionate design approaches are necessary to ensure empathy and shared understandings are developed, and are particularly sensitive to how individuals communicate. We live in a verbo-centric culture, yet we experience the world visually. This theme invites papers that address issues, strategies and theories that consider empathic design.
Design Thinking
Design thinking is concerned with bringing about improvements in the human condition. This contrasts with critical thinking, which is concerned with the analysis and the breaking down of existing ideas. Design thinking is a creative process based around the building up of ideas. Design thinking does not seek to evaluate, as there can be no simply right or wrong answers. All ideas are welcome, since these have the potential to provide creative solutions. Design thinking offers strategies which can be applied to everyday situations. This theme invites papers that provide insights into the ways in which design thinking can be applied to address the critical issues facing contemporary society.
Service Design
Service design is concerned with both the tangible and intangible. It may be concerned with human interactions within systems, environments, communication and social interactions between people and organizations. It requires designers to question existing assumptions, undertake close observation of environments, provide diagnostic assessments and envisage new solutions. It has been applied in areas such as information services, health and education. This theme invites papers that provide insights into the application of service design that offer new solutions to tangible problems.
Design Boundaries
In a post-modern digital age we can witness attempts to combine art and technology crossing the boundaries in what was originally described by C.P. Snow (1959) as the ‘two cultures’. Snow’s fundamentally convergent position sought to expose the cultural divisions between art/humanities and science/technology. New design courses are being developed that embrace the concept of transdisciplinarity, moving beyond traditional subject boundaries. This theme invites papers that explore the boundaries between disciplines and professional practices, for example between design and architecture, design and craft or design and fine art.
Responsible Design
Designers are often cited as being major contributors to the ever-growing problem of waste as landfill sites fill up with discarded products that were designed without any consideration for recycling or reuse. Responsible designing makes it imperative that new products are designed with ‘cradle to cradle’ vision. This theme invites papers that explore the issue of responsible design, developing new strategies and insights into how this may be achieved.
Anti-Design
The Ad Busters web site states that: “We are a global network of artists, activists, writers, pranksters, students, educators and entrepreneurs who want to advance the new social activist movement of the information age. Our aim is to topple existing power structures and forge a major shift in the way we will live in the 21st century”. Is this the beginning of anti-design, a reaction against our material culture? This theme invites papers that challenge our notion of the role of design in the 21st century.


























Future Body, Future Food, Future City 
There were about 30 participants in the workshop from very diverse backgrounds. After a brief introduction we were all sent out into the city armed with digital cameras to explore aspects of 'user-artefact interaction' and to listen to and observe people doing everyday things. Then it was back to the studio to compile our findings as montages of images and texts. Karen Magazine was indicated as an example of what we were aiming for. One of the reasons we created Product Scotland was to create a network through using our design skills rather than talking about it - as at a typical conference. This was certainly the case. Each participant produced a book within a few hours and we gathered at Edinburgh College of Art to look at these and round off the day with a drink. I think everyone's expectations for these books were surpassed. There are some outstanding individual efforts and collectively they offer up insights about familiar activities. Eventually some of these will appear on the Product Scotland website.
The next workshop will be held at University of Dundee on 23 November 2007.